In a short period of time, two pre-releases of Wild Update came out at once. Like the first, they do not contain significant changes. Version 1.19 is almost ready, so the only thing left for the developers is to fix bugs and work on the balance of the game. It is reported that the second and third pre-releases will be the last this week.
Main changes in pre-release versions:
- Warden stuck in a liquid will now despawn instead of burrowing;
- canceled the playback of the default sound when equipping blocks in the helmet slot;
- the teleport event has been added to the game, creating vibrations with a frequency of 5;
- Warden’s ranged attack now ignores armor enchantments.
Numerous bugs have also been fixed. But at the same time, the developers stated that they had not yet corrected the spawn of creatures directly in the activated portal, which led to their instantaneous movement to another dimension. This error is known to them but will be fixed in the release version.