How many arrows are left? Is the Fire Resistance about to run out? Will the pickaxe survive one more vein? Without mods, every one of those questions means opening the inventory or squinting at tiny bars. Inventory HUD+ answers them on the main screen. It is a client-side mod by dmitrylovin that draws your inventory, your active effects and your gear durability as small overlays while you play.
This page has the Fabric builds, from 1.14.4 to 1.21.4. The same author publishes Forge and NeoForge versions from one project, and those are on the Inventory HUD+ page for Forge.

Three overlays, each switchable
Inventory HUD
Your 27 main inventory slots appear as a translucent panel, placed just above the hotbar in our screenshots. You choose mini or normal size, horizontal or vertical layout, and background transparency from 0 to 100. Two smaller options are worth knowing: “Animated” highlights items you just picked up, and “Hide Background” removes the panel when the inventory is empty.

PotionHUD
Active effects are listed with their remaining time. In mini mode the timer turns into a shrinking bar, and you set how many seconds a full bar represents. You can also lay the icons out horizontally, change the gap between them, show hidden effects, and blacklist effects you never want to see, such as a permanent Night Vision from a beacon.
ArmorHUD
This part shows each armor piece and the items in both hands with their durability. The number can be a percentage, the damage taken, the damage left, or switched off in favour of plain bars. “Hide above” hides an item while its durability is higher than a percentage you pick, so the HUD only speaks up when something is wearing out. It also counts free inventory slots and the arrows you carry, and an “Arrows without weapon” option keeps that count on screen even when no bow is in your hands.

Moving things around
Press O in game to open the settings screen. From there each overlay can be dragged to any spot on the screen, and the ArmorHUD can be moved as a block or piece by piece. Extra key bindings for toggling the inventory panel, the potion list, the armor list or everything at once appear under Inventory HUD+ in Options, Controls; assign the ones you want there.
Each HUD has its own “With debug” switch that decides whether it stays visible while the F3 screen is open. That matters if you also run BetterF3 and keep the debug view open while building.

Installing the Fabric version
- Set up Fabric Loader for your Minecraft version.
- Download the Inventory HUD+ file with your version in its name. Neither the CurseForge nor the Modrinth listing names a required library, though having Fabric API installed causes no harm.
- Put the jar into mods and start the game. The inventory panel should appear above the hotbar in any world.
The author’s own route to the settings is the Mods button in the main menu, then Config. Fabric has no Mods button by itself, so either add Mod Menu or just use the O key. Because the mod is purely client-side, it works on any server, vanilla included, without the server owner doing anything.
Recent releases are only supported for 1.18 and newer. The 1.14 to 1.17 files here still work, but bug reports for them are not accepted.
What else fits on the same screen
- Jade shows what is under your crosshair, including chest contents and mob effects.
- AppleSkin adds saturation and food values to the hunger bar.
- Inventory Sorting keeps the inventory you are now staring at in order.

