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Potato Shaders


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Potato Shaders is a pack by RRe36 built to run on, in the author’s words, a literal potato of a PC. The trick is what it leaves out. There are no dynamic shadows and none of the other expensive effects, so the GPU does far less work than with a realistic pack. What remains is color, light and water done better than vanilla.

That also means the old description of this page, promising shadows, was wrong. If shadows matter to you, look at Sildur’s Enhanced Default, the next step up.

Desert with sandstone terraces and a blue river winding between grassy banks
Brighter, more saturated colors and smoother water without any shadow pass.

What you get instead of shadows

RRe36 lists these features:

  • dynamic colors and tonemapping, which make daylight warmer and nights less flat;
  • bloom around bright sources;
  • depth of field and motion blur;
  • temporal anti-aliasing for cleaner edges;
  • ambient occlusion in corners and under blocks;
  • custom water and normal map support.

Depth of field and motion blur are the first things to switch off in the shader settings if frames are tight. They cost performance and many players find them distracting anyway.

Savanna with acacia trees, a small pond and tall dry grass in bright daylight
Ambient occlusion darkens the corners under the acacia trees, which is most of the depth you get here.

Check your hardware first

A light pack still has minimum requirements, and these are the ones the author publishes:

  • a graphics card that supports OpenGL 4.0;
  • Windows or Linux (macOS is not listed);
  • on Windows, Intel HD 5000 Graphics and older are not supported because of Intel’s drivers;
  • OptiFine for 1.12 or newer, or Iris 1.5.0 or newer.

If your laptop has an Intel HD 4000 or similar, the pack may refuse to load or show a broken image, and no setting will fix it. A driver update is worth trying for everything newer.

Chart showing Potato as the lightest of eight Minecraft shader packs by GPU load
Potato has the shortest bar on the chart, which is the whole point of the pack.

A low-end setup around it

On a weak PC the loader matters as much as the pack. The usual combination is Sodium plus Iris: the Iris installer can set up both at once, Sodium speeds up chunk rendering and Iris loads the shader. Put the zip into Video Settings, Shader Packs, Open Shader Pack Folder, then select it. With OptiFine the same zip goes into the folder opened from Video Settings, Shaders, Shaders Folder.

Minecraft debug screen comparing frame rates with and without the Sodium mod
Sodium is the performance half of the Iris setup and does not need configuring to help.

Next, swap the textures. A low-resolution pack from our FPS boost textures list takes load off the GPU, and Potato’s normal map support simply stays idle with it. Then lower the render distance and go through the rest of our FPS guide.

Clear blue pond surrounded by dirt and sandstone blocks with a hand holding a block
The custom water stays clear enough to see the pond floor, even with the pack’s light settings.

Questions players ask

Does it work on Minecraft PE or Bedrock?

No. Potato is a Java Edition pack for OptiFine or Iris. Bedrock does not load this kind of shader.

Will it run on 1.21?

The file here is v1.0d from June 2023, the latest release. The author tagged it for 1.12 through 1.20.1, so on 1.21 and newer it is untested. If it misbehaves there, Sildur’s Enhanced Default is updated for current versions.

Can I use it on Fabric?

Yes, through Iris. Fabric itself has no shader support, and OptiFine does not run alongside Sodium, so on Fabric Iris is the loader to use. Iris also exists for Quilt and NeoForge.

Iris Shaders logo with a colorful flower emblem on a blurred background
On Fabric, Quilt or NeoForge the pack runs through Iris Shaders, version 1.5.0 or newer.

Is this the Poisonous Potato update?

No. That was Mojang’s April Fools snapshot from 2024. This pack only shares the word potato, as in a slow computer.

Download shaders for Minecraft

Download Potato [383.90 Kb](Downloads: 386)


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